visibilitystate disable trigger out of vision event??
Posted: Sun Feb 20, 2011 4:15 pm
am i right here?? in my game i change the visibility state of the player to "disable". in his out of vision event i´m playing a sound.
as soon as i do this that sound gets played. so my question is -> am i right here?
thanks in advance!
as soon as i do this that sound gets played. so my question is -> am i right here?
thanks in advance!