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visibilitystate disable trigger out of vision event??

PostPosted: Sun Feb 20, 2011 4:15 pm
by sonicfire
am i right here?? in my game i change the visibility state of the player to "disable". in his out of vision event i´m playing a sound.
as soon as i do this that sound gets played. so my question is -> am i right here? :)

thanks in advance!

Re: visibilitystate disable trigger out of vision event??

PostPosted: Sun Feb 20, 2011 4:18 pm
by MrJolteon
No.
Set it to don't draw, but allow events.