music subsystem and modules stuff...
Posted: Thu Sep 21, 2006 8:12 pm
Hi ppl!
What did u use for the music lib, in GE? FMOD, BASS, or something?...
If it's one of those..
Would you considering to add some tracker modules' support functions, like access over the patterns? That will ennhance our games by having dynamic music scenes like games as Castlevania.
(Somekind of loop in the level theme, and at some moment, music slowdowns volume, and then plays Boss theme. You know..).
In the other hand , more file formats will be a great improvement too..
Thx for reading
byz!
What did u use for the music lib, in GE? FMOD, BASS, or something?...
If it's one of those..
Would you considering to add some tracker modules' support functions, like access over the patterns? That will ennhance our games by having dynamic music scenes like games as Castlevania.
(Somekind of loop in the level theme, and at some moment, music slowdowns volume, and then plays Boss theme. You know..).
In the other hand , more file formats will be a great improvement too..
Thx for reading
byz!