Page 3 of 3

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Mon Nov 03, 2008 12:16 am
by supa-tails
OMG!!! When I loaded the image it froze, so i ctrl+alt+delet and then the task manager froze too, and I couldn't move the mouse, and my comp almose crashed trying to load a simple 50x50 pixle .png! I dunno what happened! :shock:

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Thu Nov 06, 2008 3:00 am
by BlarghNRawr
lol, i laugh at ur misery... jk

my computer once froze 5 task managers in a row!! :o :shock:

cuz thats how much **** i loaded onto it... it recently started moving down to 5 MB of storage left :lol:

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Sun Nov 09, 2008 8:39 am
by feral
OMG!!! When I loaded the image it froze,


sorry Guys, I ended up getting a "real job" so I have not had so much time here on the board, but, I will be posting a "windows" version of this tool soon..

I am not sure why the 'freezing" happens, but I am reasonably sure it would be something to do with 'Windows' rather then Game Editor..

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Thu Jun 25, 2009 7:12 am
by DST
In case anyone wants to know, my rotated sprites in GEFOREVER were made using this utility right here.

Its an excellent sprite rotator because it only does that. Just rotates sprites.

Sometimes the best software is stuff that only does what you want, and not a bunch of other stuff you don't need.
Stuff you don't need just gets in the way.

Thanks for writing this, Mr. Feral.

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Tue Jul 06, 2010 9:06 am
by Hblade
Amazing :o

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Sun Aug 14, 2011 12:32 am
by FeralX
Guys

I found the source code for version 4.0 in case anyone is interested in using some of the techniques

That said, please don't ask on how to do any of it.. sorry but
1./ It was a long time ago and I propably would not remember

and 2/ I probably will not have the time to reply..
sorry


I jut happened to find an old backup of files and thought i should give the source code back to the community.


Feral

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Sun Aug 14, 2011 3:16 am
by NightOfHorror
Thank you. Cant believe you never got point. +1

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Sun Aug 14, 2011 4:36 am
by FeralX
NightOfHorror wrote:Thank you. Cant believe you never got point. +1


LOL thanks.. I actually had 47 points, but I created a new account when I rejoined..

Back to zero.. :(

just kiiding, I am not really worried about the points this time around.. just trying to get the Spriet Editor working for you guys.

Feral

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Sun Aug 14, 2011 3:30 pm
by Hblade
Feral :D glad your back man. This sprite thing is interesting.

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Sat Sep 03, 2011 6:50 pm
by lcl
FeralX wrote:Guys

I found the source code for version 4.0 in case anyone is interested in using some of the techniques

That said, please don't ask on how to do any of it.. sorry but
1./ It was a long time ago and I propably would not remember

and 2/ I probably will not have the time to reply..
sorry


I jut happened to find an old backup of files and thought i should give the source code back to the community.


Feral

Could you post the data files also?
That GED is quite useless with millions of GE pacmans.. :D

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Mon Sep 05, 2011 1:13 am
by FeralX
Could you post the data files also?
That GED is quite useless with millions of GE pacmans.. :D


oops so sorry...it has been a long time :oops:


attached is a zip with a version with the data

GESbeta4a.zip
(27.67 KiB) Downloaded 143 times

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Mon Sep 05, 2011 1:03 pm
by lcl
Thanks! :D

Re: sprite maker beta 5 - now with scaling & FX

PostPosted: Mon Sep 05, 2011 1:22 pm
by lcl
Wow, awesome work! And all this done with GE.. :shock: :D