Detecting Mouse Down
Posted: Fri Sep 08, 2006 8:11 pm
I finally got Game Editor Full version!
My main interest is in Pocket PC games and I am now working again on A Kuru-Kuru clone for the Pocket PC.
I have an object that follows the mouse and when the mouse is pressed down a variable is switched on to start another object. The problem is I think Mouse down only registers when it is clicking the object with the event.
On my PC this works fine but on the Pocket PC I believe its a bit slower and the object doesn't quite keep up and so the variable isn't started. Is there a way to detect if the mouse is being pressed anywhere on the screen? As then I believe anything would work nicely.
My main interest is in Pocket PC games and I am now working again on A Kuru-Kuru clone for the Pocket PC.
I have an object that follows the mouse and when the mouse is pressed down a variable is switched on to start another object. The problem is I think Mouse down only registers when it is clicking the object with the event.
On my PC this works fine but on the Pocket PC I believe its a bit slower and the object doesn't quite keep up and so the variable isn't started. Is there a way to detect if the mouse is being pressed anywhere on the screen? As then I believe anything would work nicely.