Re: 2 player / Split Screen Game
Now...both players who shaked...
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strcpy(bullets[bulletCount], clonename);
loc = bulletCOunt;
bulletCount ++;bulletCount --;
strcpy(bullets[loc], bullets[bulletCount);
int i;
for (i = 0; i < bulletCOunt; i ++)
{
draw_from(bullets[i]...
}