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Random problem! :(

PostPosted: Fri Dec 28, 2007 11:43 pm
by Rux
When I use the random code GE doesn't read all the random possibilities. It just does like the first 2 options out of 3.I've tried everything I can think of; NOTHING!
I really need help on this, for my new and improved fireworks game. It's got better GRFX than fireworks show maker.I'm using v1.3.8. Thanks. :)

Re: Random problem! :(

PostPosted: Sat Dec 29, 2007 2:02 am
by MrScience101
What kind of random are you looking for? rand(4), returns a random number of 0, 1, 2, or 3. So in the script editor type:

int random_number;
random_number = rand(4);

random_number will have a 0, or 1, or 2, or 3 in it.

Take care. I love your fireworks demo by the way. It is really cool.

Re: Random problem! :(

PostPosted: Sat Dec 29, 2007 4:20 am
by Rux
That's the problem. GE isn't reading "that" script correctly!

Re: Random problem! :(

PostPosted: Sat Dec 29, 2007 4:32 am
by Lightboy
Have you checked it with any actor which has
Code: Select all
textNumber=random_number;

???

Re: Random problem! :(

PostPosted: Sat Dec 29, 2007 4:33 am
by Rux
"Edit" Ok I found my problem. The color changing code was wrong. So it made 2 colors the same. Ok I can continue. :D