bug in collision finish event
Posted: Sat Jan 27, 2007 5:57 pm
Hi to all!
I'm back to GE after a while, I've just got the silver package because I heard about the upcoming new interface
I believe I found bug in collision finish event, it seem the event isn't generated if colliding object is the same object used for physical response. I mean: if I use physical response for manage the player over a platform then the collision finish event isn't generatet when the player leave the platform. Anyone noticed that?
bye!
p.s. ops.. I've sent the post in feature requests... sorry
I'm back to GE after a while, I've just got the silver package because I heard about the upcoming new interface
I believe I found bug in collision finish event, it seem the event isn't generated if colliding object is the same object used for physical response. I mean: if I use physical response for manage the player over a platform then the collision finish event isn't generatet when the player leave the platform. Anyone noticed that?
bye!
p.s. ops.. I've sent the post in feature requests... sorry