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Fast Food Simulator - You're the Cook (V.1.1 Out)

PostPosted: Sun Oct 11, 2009 6:27 am
by Rux
Guess what? Rux has got another game for you guys! (Finally)
I havent had the motivation to make games for a while, until now.
I came up with a simulation idea. At first I thought of a flight sim, but realized that would be to hard for me.
Then I thought of a cooking simulation. Just standard home cooking. Then I thought there
could be problems in that too. SO... I finally came up with Fast Food Simulator, of which I kept
a close eye out for glitches, and I found none. It seems to be well scripted. The only thing I wish I could do
better are the graphics. But since I suck at (high quality) graphics, I just used MSPaint. I didnt take the time to get much
sound, and the background noise you hear of a busy restaurant gets really repetetive, and quite annyoing, but thats what you get when you dont have much sound. Anyway the game has a lot of things to explain, so I put in a read me to help you out,
I hope in the next version, I can put together a tutorial mode. OK thanks. Comments and bug reports GREATLY
appreciated.

EDIT: Scroll down to find version 1.1

Re: Fast Food Simulator - You're the Cook

PostPosted: Sun Oct 11, 2009 8:06 am
by MrJolteon
Cool! But there's one glitch when someone orders a hamburger, i can't place it on the tray.

Re: Fast Food Simulator - You're the Cook

PostPosted: Sun Oct 11, 2009 9:07 am
by Camper1995
Hey this is good man! ;)

Can I ask you, how do you make that loading game from another file? So, I see you have 2 files in data folder.
That are that games. How do you write the script to open it and in which format do you save it? Thanks.. :)

Camper :D

Re: Fast Food Simulator - You're the Cook

PostPosted: Sun Oct 11, 2009 4:05 pm
by Rux
MrJolteon wrote:Cool! But there's one glitch when someone orders a hamburger, i can't place it on the tray.

Oh, you just need to click in the right place, the curser isnt exactly lined up with the red curser in the game, so I THINK in
the next version I'll put a little black dot on the red arrow where the REAL curser point is, or move the graphic so it lines up.
OH! and make sure that the hamburger is bunned AND wrapped in a wrapper (buns on the bottom to the left of the screen and the wrappers are the top item). Otherwise, you can't place it on the tray.

Camper1995 wrote:Hey this is good man! ;)

Can I ask you, how do you make that loading game from another file? So, I see you have 2 files in data folder.
That are that games. How do you write the script to open it and in which format do you save it? Thanks.. :)

Camper :D


Its simple, first of all the files in the data folder, are basically exe files, but you cant run them. The exe you can run is just
the menu, and it loads one of the two data files. To do this, make you base EXE game, like a main menu, and the code to load the dat file is - Do whatever
event, Script Editor
Code: Select all
LoadGame("data\yourgame.dat");
then export to windows exe.
Put that exe in a root folder, where you keep the executables, (look at how i did fast food simulator) then add a data folder. In there you put in the exported DAT files. To do that go to your game you want to be a DAT file, and export game data only. Then put that file in the data folder of your root folder.
Then when you run the game and do that event, you'll load the .dat file.
I hope this helps, its simple, but hard to explain.

Re: Fast Food Simulator - You're the Cook

PostPosted: Sun Oct 11, 2009 5:18 pm
by MrJolteon
Hey Rux, this gave me an idea; making a Diner Dash style game that is some kind of connected with this. I could make a menu with the choice of that diner dash-style game i have in mind and this game. Just attending to the fact that it will be incredibly hard making the Diner Dash-style game... the menu will be no problem, just use the LoadGame function. I can make it.

Re: Fast Food Simulator - You're the Cook

PostPosted: Sun Oct 11, 2009 5:37 pm
by DST
Rux wrote:Oh, you just need to click in the right place, the curser isnt exactly lined up with the red curser in the game, so I THINK in
the next version I'll put a little black dot on the red arrow where the REAL curser point is, or move the graphic so it lines up.


What about using the arrow/hand cursor to highlight when the cursor is over a clickable item, like IE and firefox?

This game is pretty cool, i like how the fries and burgers actually turn colors as they cook.

The only downside to this game is the control is a little sluggish, and also, i hate fast food. lol.

Re: Fast Food Simulator - You're the Cook

PostPosted: Mon Oct 12, 2009 7:11 am
by Lexcondran
well i like it but the glitches are ...
you can only click in a tiny corner to move objects itd be cool if it was the whole thing :D
and the cheeseburger doesnt seem to go to the ordering tray yes 8)
but still cheeseburgers own its awesomeness of selling food

Re: Fast Food Simulator - You're the Cook

PostPosted: Mon Oct 12, 2009 8:39 am
by MrJolteon
The game needs to be played with 800x600 resolution. Why?

Re: Fast Food Simulator - You're the Cook

PostPosted: Wed Oct 14, 2009 7:26 pm
by travisabyss
its allright,the mouse isnt quite lined up with the cursor which is annoying...

Re: Fast Food Simulator - You're the Cook

PostPosted: Wed Oct 14, 2009 11:17 pm
by Rux
Here is how I set up the game. The curser image has all the animations, of things you can pick up and move around.
So when you do an action such as place a hamburger on the grill, it makes a separate actor, which "cooks" the burger then you
click the cooking burger, and using animindex, checks if the burger is cooked or burnt, and changes the curser to the correct animation. It also has a variable which checks what current curser you have, so you cant have a hamburger and pick up a drink.
Some of you say you can't put hamburgers on a tray, but I can put them on just fine. Well I'll get working on 1.1. It will fix the curser alignment problem, and MAYBE add a tutorial. (I think I will do a "video" tutorial or one where you watch the game play it.)

Re: Fast Food Simulator - You're the Cook

PostPosted: Thu Oct 15, 2009 3:17 am
by Rux
VERSION 1.1 RELEASED
- Changed fake curser so it aligns with the real curser better.
- Added tutorial mode.

The tutorial took forever to do. But I'm glad its done. FEED BACK PLZ.