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PostPosted: Sat Mar 25, 2006 11:48 pm
by CatT
CatT wrote:
tekdino wrote:I don't have right now much time but you can make tile solid with physical response and the 2nd level thing you can do by transporting your actor to the 2nd level with script editor.
Code: Select all
actor.x = 2600;
actor.y = -3200;//2nd level starting point coordinates

I hope this helped.


I'll try it tonight. Thank you for taking the time to do that. I think it looks very helpful. Thanks again.


How do I find physical response? I hope the long winter nights are soon over there. : )

PostPosted: Mon Mar 27, 2006 2:25 am
by CatT
AleX_XelA wrote:You're welcome CatT! Hey if you need anything, just ask! And I mean anything!


I need help getting my guy to jump up a little (about 3-4 squares up and jump to the right and at a diagonal a little. I'm working with the demos, but this is escaping me. My guy jumps up and off the page. :? Any help is appreciated.

PostPosted: Mon Mar 27, 2006 9:47 am
by AleX_XelA
Well check out the caveman tutorial included in the download. Just open it with Game Editor, and you'll see how it is done!

PostPosted: Mon Mar 27, 2006 3:01 pm
by CatT
AleX_XelA wrote:Well check out the caveman tutorial included in the download. Just open it with Game Editor, and you'll see how it is done!


Thanks, I'll try it tonight.