[Requesting Feedback] geProtocol's extensive REQUEST library
Posted: Thu Jul 16, 2015 11:49 am
Hey Guys,
I have added a potentially very useful function to geProtocol. This system is called the "REQUEST" system.
Essentially, as a game developer, you will execute a (method?) on OM, which will create a REQUEST for geP to fulfill.
An example of this is our "SPEAK" command.
A demo of this system in function is found here.
(Obviously you will not need to be creating files and pasting them into the geP directory, however in how I am testing locally)
This REQUEST system is capable of virtually anything, I could probably run a linux distribution inside of it if I wanted to. (No I won't do that)
I am reaching out to you, the game development community, in regards to what functions would be desired for this.
Just let me know if you want anything added, and me and bat will work to ensure it is added and functional.
~420foxbot, geprotocol dev~
I have added a potentially very useful function to geProtocol. This system is called the "REQUEST" system.
Essentially, as a game developer, you will execute a (method?) on OM, which will create a REQUEST for geP to fulfill.
An example of this is our "SPEAK" command.
A demo of this system in function is found here.
(Obviously you will not need to be creating files and pasting them into the geP directory, however in how I am testing locally)
This REQUEST system is capable of virtually anything, I could probably run a linux distribution inside of it if I wanted to. (No I won't do that)
I am reaching out to you, the game development community, in regards to what functions would be desired for this.
Just let me know if you want anything added, and me and bat will work to ensure it is added and functional.
~420foxbot, geprotocol dev~