Hi sali11:
Take what I say with a grain of salt, but I thought that I would try out GE to see if I could get your ball problem solved. Now, I may not under stand what you are actually trying to do, but here is my VERY simple solution:
Create Actor: 'ball'
-->Add Event: "Mouse Button Down"
-----> In "Mouse Button Down Event Dialog Box" set the following:
------------>Press Mouse Button Down "Left"
------------>Drag Drop Down Box: "Enable"
Next:
-->Add Another Event: "Mouse Button Down"
-----> In "Mouse Button Down Event Dialog Box" set the following:
------------>Press Mouse Button Down "Left"
------------>Drag Drop Down Box: "Disable"
What this does is allow you to Drag your ball when it is clicked on using the left mouse button. When you click again with the left mouse button, the ball is 'released'. I don't know if this will solve the problem, or if I have the problem defined correctly, but when I tested it, it worked as I stated above. Anyway, let us know how you are doing....
Take what I say with a grain of salt, but I thought that I would try out GE to see if I could get your ball problem solved. Now, I may not under stand what you are actually trying to do, but here is my VERY simple solution:
Create Actor: 'ball'
-->Add Event: "Mouse Button Down"
-----> In "Mouse Button Down Event Dialog Box" set the following:
------------>Press Mouse Button Down "Left"
------------>Drag Drop Down Box: "Enable"
Next:
-->Add Another Event: "Mouse Button Down"
-----> In "Mouse Button Down Event Dialog Box" set the following:
------------>Press Mouse Button Down "Left"
------------>Drag Drop Down Box: "Disable"
What this does is allow you to Drag your ball when it is clicked on using the left mouse button. When you click again with the left mouse button, the ball is 'released'. I don't know if this will solve the problem, or if I have the problem defined correctly, but when I tested it, it worked as I stated above. Anyway, let us know how you are doing....