CONTEST- Space Ship creation (update #2)
Posted: Sun Feb 13, 2011 5:05 pm
Hello everyone!
Personally, I'm doing this contest to save me time, but also to get your creations into a game I'm going to make.
It's going to be a bit like space travaler, if any tried that. You should be able to interact with other space ship and have objective depending on which team you are, otherwise if you're not on a team,
you'll be objective less, doing whatever you want. But that part is not designed yet
I decided to start with the Space Ship design before so I made this program in like 4 days to create space ships.
It's quite easy to use since it's like paint mainly.
Keep in mind of this:
Space ships are 48x48 in size
They can only contain 16 colors (transparent is one of them)
Although you are restricted on numbers of colors to use, you can set the 15 color pallette to the colors you want, by clicking on the selected color.
The last 5 colors are STRICTLY reserved for thruster's flame, so it can be hiden later
The editor handles Left and Right mouse click, weird behavior has been spotted when both are used...
Tools:
Pen: your standard pencil tool... but face it, it's more of a pen than a pencil
Line: Makes the straightest lines you can get
Square: Makes a square, not filled
F.Square: Makes a filled square
Wings: (Special tool) Set the blue lines along the fuselage of your space-ship. It determines where the wings are, so they can be destroyed!
Gun: (Special tool) Set the orange dots along to where you can shoot
SetShip: (Dialog box) More settings about your ship...
Grid: (Check box) Pretty much self explanatory...
Shw.Spc: (Check box) Displays the wing and gun parameters
That's about it!
Please post your ships's files! after I have enough ships I'll make a list of the one's I'll use.
NOTE: Ship graphics and setting might be altered to fit inside the game and gameplay.
Update:
I started working on the game engine... I got something enough to test your ship's engine.
Just follow this instruction to put your ship in it:
The GameEngine reads "MShip.ship" as the ship to load, so simply save the ship you want to use as "MShip.ship"!
Keys:
Up: Thrust
Down: Break
Left/Right: Rotate
Space: Shoot
Right Ctrl: Super Thrust
Here it is: http://dl.dropbox.com/u/9246426/Space%2 ... r%20v1.zip
Personally, I'm doing this contest to save me time, but also to get your creations into a game I'm going to make.
It's going to be a bit like space travaler, if any tried that. You should be able to interact with other space ship and have objective depending on which team you are, otherwise if you're not on a team,
you'll be objective less, doing whatever you want. But that part is not designed yet
I decided to start with the Space Ship design before so I made this program in like 4 days to create space ships.
It's quite easy to use since it's like paint mainly.
Keep in mind of this:
Space ships are 48x48 in size
They can only contain 16 colors (transparent is one of them)
Although you are restricted on numbers of colors to use, you can set the 15 color pallette to the colors you want, by clicking on the selected color.
The last 5 colors are STRICTLY reserved for thruster's flame, so it can be hiden later
The editor handles Left and Right mouse click, weird behavior has been spotted when both are used...
Tools:
Pen: your standard pencil tool... but face it, it's more of a pen than a pencil
Line: Makes the straightest lines you can get
Square: Makes a square, not filled
F.Square: Makes a filled square
Wings: (Special tool) Set the blue lines along the fuselage of your space-ship. It determines where the wings are, so they can be destroyed!
Gun: (Special tool) Set the orange dots along to where you can shoot
SetShip: (Dialog box) More settings about your ship...
Grid: (Check box) Pretty much self explanatory...
Shw.Spc: (Check box) Displays the wing and gun parameters
That's about it!
Please post your ships's files! after I have enough ships I'll make a list of the one's I'll use.
NOTE: Ship graphics and setting might be altered to fit inside the game and gameplay.
Update:
I started working on the game engine... I got something enough to test your ship's engine.
Just follow this instruction to put your ship in it:
The GameEngine reads "MShip.ship" as the ship to load, so simply save the ship you want to use as "MShip.ship"!
Keys:
Up: Thrust
Down: Break
Left/Right: Rotate
Space: Shoot
Right Ctrl: Super Thrust
Here it is: http://dl.dropbox.com/u/9246426/Space%2 ... r%20v1.zip