Help with Walls
Posted: Mon Sep 04, 2006 4:58 pm
Novice wrote:Use filled regions to make the walls for your map and do a physical response collision betwen your player and the walls.
Othervise you could make an image that would look like the wall map add it to an actor as an animation use Visibilty state event and set it to "Don't draw but allow events" and use physical response collision betwen your player and the wall map actor.