this is awesome guys, RippeR your character is fine, u could post a multicoloured stickman and it could be ok, as along as hes more than 1 pixel thick of course(collision issues). carry on the good work people.
Re: GE brawl
Posted: Sat Aug 07, 2010 3:16 pm
by lcl
Here's some, my Snorky's mug shot and an arena. They are not very good... I maybe try to make better ones some time, but it you think they are good, I'll continue same way...
Re: GE brawl
Posted: Sat Aug 07, 2010 6:31 pm
by Hblade
Snorky should be in brawl xD
Re: GE brawl
Posted: Sat Aug 07, 2010 7:11 pm
by lcl
Yeah, that's what I'm thinking to do!
Re: GE brawl
Posted: Sat Aug 07, 2010 11:34 pm
by poopbrigade
Nice after finishing Doomonolisk I'm gonna try to make a girl Character XD Snorky's very familiar kinda seen him some where?.
Re: GE brawl
Posted: Sun Aug 08, 2010 11:37 am
by savvy
This is all great guys, and as i said it doesnt matter the quality, as long as all the animations are there note: you dont have to fill up all the boxes for the animation, u just cant oveflow.
Re: GE brawl
Posted: Sun Aug 08, 2010 1:02 pm
by lcl
@poopbrigade: You have seen it, if you have played my great Elephant game! xD But in Elephant game he is just elephant, now he is Snorky!! xD Btw, he is also coming back with fully new game: viewtopic.php?f=4&t=8860&start=0&view=viewpoll (!!!) Say something about it to the topic and vote in polls, please!
@savvy: good, then I continue making Snorky's animations! What did you like of the arena?
Re: GE brawl
Posted: Mon Aug 09, 2010 10:27 am
by savvy
the arena is great, its exactly what im looking for
Re: GE brawl
Posted: Mon Aug 09, 2010 2:20 pm
by lcl
Re: GE brawl
Posted: Wed Aug 11, 2010 9:46 am
by savvy
awesome anyone who wishes to help can help, you dont need permission, just start making what you want (character, BG, arena, etc) when you can.
Re: GE brawl
Posted: Wed Aug 11, 2010 11:37 am
by lcl
Savvy, how do you use my arena? Will it be good if I'll make the arena and bg to be two separate images? That way it will be good, 'cause it will be easier to use.
Re: GE brawl
Posted: Wed Aug 11, 2010 12:35 pm
by savvy
no, im going to use regions to make the collisions, so that on the arenas we can have curved adges and such, so no need.
Re: GE brawl
Posted: Wed Aug 11, 2010 1:17 pm
by Game A Gogo
wait...... curves with a region? Here is my solution for you. Have an actor that contains the arena, another image that contains the collision map. This will be a Collision Mask, make that actor invisible (Not with transp, use ChangeVisibilityState("Event Actor",DONT_DRAW_ONLY);) and it will react like a region, except better because it will have all the curves and what what you want; in simpler means
Re: GE brawl
Posted: Fri Aug 13, 2010 12:43 pm
by savvy
fair enough, that would be better
Re: GE brawl
Posted: Sat Aug 14, 2010 5:27 am
by poopbrigade
Hehehhehehe heres my Character sorry for any confusion if looking into this. Just tell if you wanna change anything on it and i'll try to help.
Doomonolisk "<<Story>> Doomonolisk was once apart of many portal gate keepers in the great land of Aret but because of a great flood, the place was abandoned and some of the techonologies were drowned; among those was Doomonlisk, one of the first to surface." http://www.mediafire.com/?cdaoa2la5za8hpc