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Room persistence?

PostPosted: Sun Mar 07, 2004 3:20 am
by linux_man007
Is there any way to have everything in a room remain exactly how it was when the main character leaves it and comes back again?

This would be useful for adventure/RPG games... :?:

PostPosted: Mon Mar 08, 2004 1:25 am
by makslane
If you use Activation Regions, when your player go back to the region, all actors in the region will be reloaded, except the actors destroyed with Destroy Actor action.