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collision movement
Posted:
Sun Jul 02, 2006 1:28 am
by Zehper48
I dont know how to make an actor move to a different place after it collides with another actor.I would like it to appear there and not move there,and go past all of the walls.It would be helpful if you can help me if you understand my problem.
Posted:
Sun Jul 02, 2006 12:44 pm
by Zehper48
I think i found my answer. i just made the velocity really high so the player would move through the walls
Posted:
Sun Jul 02, 2006 3:18 pm
by pavel329
yeah but how will that person stop?lol.he would keep going out into the great beyond and never stop unless you made a very thick wall.you could use the move to action and make him appear near something like teleporting.