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Making Platform Games...

PostPosted: Mon Dec 08, 2003 6:14 pm
by linux_man007
Makslane, how do you make a game such as Super Mario Bros in GE?
I'm a newcomer to GE, so I'm not quite sure how to do it.

For an example, how would you make the main character appear to walk on the ground without shaking?

Also, how would you make gravity in such a game, so that the main character may fall after stepping off of a ledge, or reaching the peak of a jump?

PostPosted: Mon Dec 08, 2003 10:14 pm
by makslane
To make actor walk, can use PhysicalResponse action.
To make gravity effects you can increase yvelocity attribute of your player

Re: Making Platform Games...

PostPosted: Tue Dec 09, 2003 6:38 am
by nz17
I am currently working on a tutorial about making platform games as this sort of game seems to be one of the more popular uses for game creation programs.

Mr Linux

PostPosted: Sat Dec 13, 2003 3:54 pm
by ingsan
Mr Linux, u can simply create a Region Actor(call it Ground) and on collision with it,ur character gets a y-velocity 0.On Draw Cator, set his y-velocity to 4 for gravity.u now need to create left-Right button. :shock:

Re: Mr Linux

PostPosted: Fri Mar 12, 2004 2:29 am
by hobgoblin
ingsan wrote:Mr Linux, u can simply create a Region Actor(call it Ground) and on collision with it,ur character gets a y-velocity 0.On Draw Cator, set his y-velocity to 4 for gravity.u now need to create left-Right button. :shock:


it is not working...

PostPosted: Fri Mar 12, 2004 11:04 am
by ingsan
Well i made a platform game and it actually works. :?

See what i wrote for Jump (ie KEYDOWN "up") here:
http://www.game-editor.com/forum/viewtopic.php?t=241
:wink:

After that u can write ur Left and Right Moves. :)