smoothie wrote:ok that did nothing this is what i did.
these are the 2 actors
dimond: the dimond is the actor i want the bullet to run into.
yellowshot: the yellowshot is the bullet.
dimond -> collision yellowshot -> destroy actor -> dimond
then i made my clones but when the bullet collides with the dimond the one that it hits muiltipli's but the rest of them get destroyed which is what i dont want. i only want them to get destroyed when the bullet collides with the dimond.
Dude this is very easy to fix look dimond/ collision yellow shot/destroy actor/ collide actor
Instead of putting dimond ..select collide actor. That way the bullet only destroyes the actor it collides with rather than all of them. My name is krenisis , how are you and welcome to game editor.