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GE 1.5

PostPosted: Mon Dec 26, 2011 5:44 am
by RippeR7420
Hey everybody, I was wondering how to give an actor real life physics in GE 1.5? (like in the examples)..
Like making a basketball roll if its going down a slanted hill.

I searched the forums for it, but I'm guessing not alot of people have been messing around with it to much maybe?
Thanks for all the help guys! :D

Re: GE 1.5

PostPosted: Mon Dec 26, 2011 6:15 am
by skydereign
All you have to do is make the actor a dynamic actor. One thing though is that it can't interact with non-physics actors. So, you're slope actor would have to be either a dynamic actor or a static actor, and since you don't want it moving due to gravity or collisions, make it static.

Re: GE 1.5

PostPosted: Sat Jan 07, 2012 7:06 pm
by REDNSX
You could make a ball roll? All I know how to do is make it bounce.

Is the new version of GE out then? If so were do i get it? How could i check what version i have?

Re: GE 1.5

PostPosted: Sat Jan 07, 2012 7:32 pm
by skydereign
You would know if you had version 1.5. But to check which version you can click [Help] on the main menu, and [About]. In 1.5, using dynamic actors and static slopes, you can make a ball roll. There isn't a formal release of gE 1.5 as of yet, but you can download a pre-release version on the game-editor.net site. You have to be logged in to access the downloads section.