GE 1.5
Posted: Mon Dec 26, 2011 5:44 am
Hey everybody, I was wondering how to give an actor real life physics in GE 1.5? (like in the examples)..
Like making a basketball roll if its going down a slanted hill.
I searched the forums for it, but I'm guessing not alot of people have been messing around with it to much maybe?
Thanks for all the help guys!
Like making a basketball roll if its going down a slanted hill.
I searched the forums for it, but I'm guessing not alot of people have been messing around with it to much maybe?
Thanks for all the help guys!