Highscore on iOS half-way working: Help Needed
Posted: Thu Feb 07, 2013 1:46 am
I know, my transfer to iOS is a never-ending process on this forum, I'm sorry.
Anyway, I have another problem, now that geplayer is working correctly. My highscore is completley working, and I know this only for one reason, for instance my unlockables run one high score achievements and they all work, even the LoadsVars and saveVars, however the highscore.textNumber does not work. It just displays zero. (It's default number.)
I considered what could be the proble, and was almost sure from multiple files being uploaded onto to geplayer, that mulitple j.file's (MY highscore file) could have been saved on my iPhone and confusing which to use, but the unlockables work flawlessly.
I can upload the .data file, or even the .ged, .exe, .dmg file if you want. Please help and soon there will be another clean and awesome iOS thanks to Game-Editor!!
Anyway, I have another problem, now that geplayer is working correctly. My highscore is completley working, and I know this only for one reason, for instance my unlockables run one high score achievements and they all work, even the LoadsVars and saveVars, however the highscore.textNumber does not work. It just displays zero. (It's default number.)
I considered what could be the proble, and was almost sure from multiple files being uploaded onto to geplayer, that mulitple j.file's (MY highscore file) could have been saved on my iPhone and confusing which to use, but the unlockables work flawlessly.
I can upload the .data file, or even the .ged, .exe, .dmg file if you want. Please help and soon there will be another clean and awesome iOS thanks to Game-Editor!!