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Re: Advertise Game Editor

PostPosted: Wed Oct 21, 2015 2:00 am
by Zivouhr
Game Editor is a great, easy to use program once you get the hang of it, with a great interface for 2D games, but I hope it gets an update soon for pc, mac, linux for fullscreen/window choice mode, but also any necessary updates so it can continue to function on the newest operating systems.

I'll see what I can do to post some more videos showing how to create some stuff related to the games I work on in the program, if I have time, to promote it more on youtube, just in case people are looking for: Game Editor, easy to use, 2D video game creation software for pc, mac and linux. I'm finally getting use to C language a little bit more lately, but have a ton to learn.

Re: Advertise Game Editor

PostPosted: Sat Nov 21, 2015 4:17 pm
by Alexvelocity
- make a designer contest for a new logo
- new appealing website
- facebook group for developers and other people (musicians, designers, writers) for collaborations and daily quick networking
- advertise GE games on youtube, more tutorials and scripts to help newcomers

Re: Advertise Game Editor

PostPosted: Thu Jan 21, 2016 8:27 am
by Testinodele
Every game is different; some games require extensive scripting, while others may involve intricate AI behaviors. All of these can be integrated into the editor. Imagine being able to add an enemy with a certain behavior just by pressing a few keys in the editor. Now imagine trying to do that same thing by adding code to a scripting file. Which seems more efficient?

Re: Advertise Game Editor

PostPosted: Fri Jan 22, 2016 10:29 pm
by Zivouhr
Testinodele wrote:Every game is different; some games require extensive scripting, while others may involve intricate AI behaviors. All of these can be integrated into the editor. Imagine being able to add an enemy with a certain behavior just by pressing a few keys in the editor. Now imagine trying to do that same thing by adding code to a scripting file. Which seems more efficient?


That would be a nice feature, with parameters to adjust as needed.
As of now, once we get a script we like for an actor in the game, the script can be adjusted incrementally as needed.