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Re: The forum's teamwork

PostPosted: Wed Oct 31, 2007 6:07 pm
by Kalladdolf
if so???

so we have to make the scene small enough for the two players in the vs mode.

Re: The forum's teamwork

PostPosted: Wed Oct 31, 2007 6:09 pm
by Bee-Ant
...
Then how about that title???
Great Tournament, Royal Rumble, Burst of the Power???make a sounds great name

Re: The forum's teamwork

PostPosted: Wed Oct 31, 2007 11:37 pm
by Rule-Buster
yeah, if we do anything the first thing to happen is a title. why dont we start thinkin. (dont think 2 hard, u could hurt yourself :D )

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 8:31 am
by Kalladdolf
we'll collect more titles.
when we got more than 10, I say we vote :D
I'll organize it.
We won't vote for what kind of game, cuz we all agree on fighting game.

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 10:05 am
by Kalladdolf
I forgot some guys on the list, who didn't officially join for the teamwork, but somehow wanted to, such as summer goth, j maker, j2graves (and somebody else???)

they can do something as well, especially summer goth, cuz we need good programmers :D
the others can always make suggestions, sprites and music.

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 10:26 am
by asmodeus
I have got some more ideas:
What's about the game mode TEAM? in this mode you can choose some characters (about 1-6) and when one character is defeated, the next comes in the view.
And what's about the skills? I mean the characters are different in strength, defense and speed.

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 12:09 pm
by Kalladdolf
yup, this idea has crossed my mind earlier.
of course the characters musn't only be differrent in their way of looking, but have also differrent skills, attackmodes, environments and stories.

And I make another suggestion:
how about missions.
each character has an environment; for example darkboy has his dark forest. Now, u choose a character, fight through the levels and at the end fight against the great boss.
It can be one more feature.

and bee-ant mentioned some features earlier, asmodeus also had one.
I think with all those features, this game will sell itself like hot cakes! :D

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 4:06 pm
by Troodon
If you/we make it goodly enough. With a very good demo.
The weak corner is: there is hundreds of this kind of fighting games already so it must be made very well! :D

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 4:47 pm
by Kalladdolf
the design must be good.
I think it needs a 3d touch... I mean like a 3d menu, 3d pictures in the game story, etc...
it also needs good music and sound effects, like a voice that comments everything, (I can make a robot voice)

I'm not worried about the gameplay, though.
With all our features this is gonna be a really challenging game.

Y'know it makes more fun when we have effects in it, like if u hit someone, he falls back, maybe against a tnt box, it explodes and your colorful shinig score appears in front of u.

It should make u feel powerful, the cause off mass destruction.
Then people won't wanna stop :D

Also important for our game is that there's always something happening.
When your rival flees and it's getting boring for u, there should drop some extra crates from the sky, making you able, to blast your way through to him (you know, in worms it can get really boring, your enemy sits in the cave, you don't have any drills and stuff, you just sit there and wait for sudden death...)

:D

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 9:35 pm
by Rule-Buster
Oh yea!!!!! :mrgreen: That wouldnt be me :(

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 11:38 pm
by Game A Gogo
*gets his finger ready for coding, spritting and musicanthing!*
>8D

Re: The forum's teamwork

PostPosted: Thu Nov 01, 2007 11:57 pm
by Rule-Buster
i might MIGHT be able to do the music, ut i would have to see the lvls so it can match the mood :P

Re: The forum's teamwork

PostPosted: Fri Nov 02, 2007 8:31 am
by Kalladdolf
that's ok, R-B!

There are already enough guys for music :D

(u can certainly make some if ours is wrecked :wink: )

Re: The forum's teamwork

PostPosted: Fri Nov 02, 2007 11:05 am
by Rule-Buster
O-K then... what should i do?

Re: The forum's teamwork

PostPosted: Fri Nov 02, 2007 3:29 pm
by j2graves
I'm back people! sorry, but i will only be active during weekends. I don't mean to be overly careful here, but i suggest that we trademark our own chericters before we start posting them. there are people who are just browsing the website and might steal our ideas. we all know how terrible that would be. :(