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Do timers work on text?

PostPosted: Sun Oct 22, 2006 4:27 am
by Janet Merai
I have been trying for the longest of time to get my 3 sets of text to appear at different times with the fading code I got from the admin here.

But to no avail, the text's appear at the same time fadingly, should I be doing code or is there something I am missing?

I created a timer actor and a draw actor of the script "transp -= .01;"

Any help?

PostPosted: Sun Oct 22, 2006 1:21 pm
by makslane
The timers works with text actors without problems.
Try this example:

1) Create an actor (text1)
2) Put some text on the text1 actor
3) In the 'Create Actor' event, create a timer t1 (Periodic, 30ms)
4) In the Timer event, put the code:
Code: Select all
transp += .01;


You will have a fade out!

PostPosted: Sun Oct 22, 2006 8:47 pm
by Janet Merai
I tried what you said to do, and the text didn't even show X_X;

Is there something I am missing?
I re-did this around 10 times to make sure I wasn't missing a step and even created a test text :P

Any help here?

PostPosted: Sun Oct 22, 2006 11:43 pm
by makslane
Send me the game

PostPosted: Mon Oct 23, 2006 12:03 am
by Janet Merai
I sent an email to you, and my email is "janetmera[at]hotmail[dot]com" :)

I attached the entire project, and there is only one area right now.

I hope that helps you :D