Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linux
Posted: Sun Jul 27, 2014 4:35 pm
Tomb of Twelve (Open Land Adventure Game) 2014
Posted by FSudolArtGames on Oct 24th, 2014:
In an effort to promote the fun I had programming Tomb of Twelve using Game-Editor, I'm going to offer the full version of Tomb of Twelve for free to fans of adventure video games in the side scrolling style. I hope you enjoy it. Don't forget to look for thanks to this forum within the ending credits, and also a secret hidden easter egg location in the game.
Here is the newest Tomb of Twelve Walkthrough of the first hour of gameplay:
Play as Bumpus, on his epic open land quest to toss aside his life of living inside of a cardboard box, for the adventure of a life time capturing priceless gems, unlocking puzzles and avoiding dangers of all kinds. Download the full game now for free on PC, Linux and Mac. Here is the direct link to the free game. Choose your system:
http://www.indiedb.com/games/tomb-of-twelve/downloads
http://gamejolt.com/games/adventure/tom ... lve/36829/
Pick your version for PC, Linux and Mac. Game made using Game Editor. Be sure to post your feedback; thanks!
TOMB OF TWELVE FEATURES:
-SIngle Player Adventure Game set in a large, persistent open Land to explore as you like.
-Run, Jump, leap, swim, bounce, slide, avoid, duck and hop your way to treasure.
-Game requires quick reflexes, skill, patience and timing to complete.
-Acquire Ghost Form and turn into a flying ghost or back into human form at will.
-Ghost Form allows you to reach previously unreachable areas.
-No weapons required. Just your agility, jumping ability and brains.
-Save checkpoints remember your progress after you unlock important items.
-Full and persistent Day into Night cycle.
-Choose to ride on a mine cart, racing down the mine shafts at full speed ahead.
-Customizable features allow you to choose one of the game’s songs, change the color of your character (once earned), the color of the sky and more.
-Sleep at will to regain lives. Several mini Homes to discover, save and rest inside.
-Face against dangerous animals, creatures and traps.
-More than 12 Tombs underground and aboveground to discover and unlock, each unique in challenge, design and difficulty.
-Inspired by classic side scrolling adventure games of the past.
-Mysterious but solvable Puzzles that require thinking outside of the box.
-A wise old man offfers clues to guide you through the Tomb of Twelve.
-Continue collecting Gems to raise your high score, after solving each Tomb to give tombs purpose afterwards.
-Special Warp Doors for fast travel across the Large landscape above and below ground.
-Easy to play, but a challenge to complete.
-Continue playing your adventure after finishing the game to find all of the secrets.
-Fast, fun gameplay set to catchy electronic tunes.
-Graphics, music, programming and design by artist F.Sudol.
-Game created on Game Editor, game creation program for PC, Mac and more.
---------------
Older Post:
EDIT: TOMB OF TWELVE DEMO 1 NOW AVAILABLE: August 15, 2014
PC Tomb of Twelve Demo:
http://www.indiedb.com/games/tomb-of-tw ... emo-tomb-1
Mac Tomb of Twelve Demo:
http://www.indiedb.com/games/tomb-of-tw ... tomb-1-mac
Linux Tomb of Twelve Demo:
http://www.indiedb.com/games/tomb-of-tw ... mb-1-linux
Created using Game Editor (Illustrated the sprites on Gimp), TOMB OF TWELVE is an open land adventure game following the quest on an old, homeless man named Bumpus, determined to leave his cardboard box home behind in the hopes of discovering a hidden treasure chest. But if he's to succeed, he must fend off the attacks of a myriad of creatures, while also carefully avoiding the deadly traps that inhabit the world of the Tomb of Twelve.
----------------------
OLDER NEWS:
To complete his goal, Bumpus must also find the Ghost Tomb, from which he can, at will, leave his physical form behind and take the form of a ghost, venturing high into the air to previously unobtainable Tombs. In order to succeed, utilize your Agility and fast reflexes along with your mind, to travel the landscape while solving a number of thought provoking puzzles. Can you help Bumpus find a better life and leave his cardboard box behind? Find out, in Tomb of Twelve, available soon on PC, Mac. Play the free Tomb of Twelve Demo, coming soon. The full game is currently being tested on other computers before release and marketing.
Tomb of Twelve Features include:
-Single player open land adventure game set in a free to explore, open landscape. Conquer most Tombs as you choose.
-Acquire Ghost Form and turn into a flying ghost or back into human form at will, after accessing the Ghost Tomb.
-Run, jump, leap, swim, bounce, slide and hop your way through the game.
-Save Checkpoints in the full game remember your progress and unlocked Tombs, for the next time you play.
-A gradual, day into night cycle.
-Sleep on a bed in select cabin locations to earn more life.
-Go on foot or ride in a mine cart in the Mines Tomb.
-More than 12 challenging Tombs above and underground to discover. Collect the gems to unlock the key vaults for more discovery.
-Travel quickly across the large landscape using Warp Doors.
-Easy to play, but a challenge to complete.
-Fast, fun gamplay with a choice of six exciting electronic tunes to inspire your adventure.
-Game created on Game Editor in 2014 for PC and Mac.
-------------------
Production of Tomb of Twelve began April 2014 and completed mid July 2014. This is the style of game I created as a kid on paper, but didn't have the means to create a working version till now, thanks to Game Editor. The art work, music, sound FX, gameplay and programming self-completed. I also have to thank this forum and LCL too, for all the helpful tips and programming advice given. In the full version of the game, there's a secret easter egg Thank You message hidden in the game in one of the Tombs. Thanks! The forum is extremely valuable for making games using Game Editor.
The Demo also includes some general thanks also.
Here are a few pics from the game (though Photobucket crops the image instead of giving the widescreen display they're in).
Do you think a game created with Game Editor should be presented in FULL SCREEN or WINDOW format? Full screen looks more epic, but I'm concerned the resolution might not be as flexible on all displays. The Window version allows it for pretty much all displays from what I could see.
Posted by FSudolArtGames on Oct 24th, 2014:
In an effort to promote the fun I had programming Tomb of Twelve using Game-Editor, I'm going to offer the full version of Tomb of Twelve for free to fans of adventure video games in the side scrolling style. I hope you enjoy it. Don't forget to look for thanks to this forum within the ending credits, and also a secret hidden easter egg location in the game.
Here is the newest Tomb of Twelve Walkthrough of the first hour of gameplay:
Play as Bumpus, on his epic open land quest to toss aside his life of living inside of a cardboard box, for the adventure of a life time capturing priceless gems, unlocking puzzles and avoiding dangers of all kinds. Download the full game now for free on PC, Linux and Mac. Here is the direct link to the free game. Choose your system:
http://www.indiedb.com/games/tomb-of-twelve/downloads
http://gamejolt.com/games/adventure/tom ... lve/36829/
Pick your version for PC, Linux and Mac. Game made using Game Editor. Be sure to post your feedback; thanks!
TOMB OF TWELVE FEATURES:
-SIngle Player Adventure Game set in a large, persistent open Land to explore as you like.
-Run, Jump, leap, swim, bounce, slide, avoid, duck and hop your way to treasure.
-Game requires quick reflexes, skill, patience and timing to complete.
-Acquire Ghost Form and turn into a flying ghost or back into human form at will.
-Ghost Form allows you to reach previously unreachable areas.
-No weapons required. Just your agility, jumping ability and brains.
-Save checkpoints remember your progress after you unlock important items.
-Full and persistent Day into Night cycle.
-Choose to ride on a mine cart, racing down the mine shafts at full speed ahead.
-Customizable features allow you to choose one of the game’s songs, change the color of your character (once earned), the color of the sky and more.
-Sleep at will to regain lives. Several mini Homes to discover, save and rest inside.
-Face against dangerous animals, creatures and traps.
-More than 12 Tombs underground and aboveground to discover and unlock, each unique in challenge, design and difficulty.
-Inspired by classic side scrolling adventure games of the past.
-Mysterious but solvable Puzzles that require thinking outside of the box.
-A wise old man offfers clues to guide you through the Tomb of Twelve.
-Continue collecting Gems to raise your high score, after solving each Tomb to give tombs purpose afterwards.
-Special Warp Doors for fast travel across the Large landscape above and below ground.
-Easy to play, but a challenge to complete.
-Continue playing your adventure after finishing the game to find all of the secrets.
-Fast, fun gameplay set to catchy electronic tunes.
-Graphics, music, programming and design by artist F.Sudol.
-Game created on Game Editor, game creation program for PC, Mac and more.
---------------
Older Post:
EDIT: TOMB OF TWELVE DEMO 1 NOW AVAILABLE: August 15, 2014
PC Tomb of Twelve Demo:
http://www.indiedb.com/games/tomb-of-tw ... emo-tomb-1
Mac Tomb of Twelve Demo:
http://www.indiedb.com/games/tomb-of-tw ... tomb-1-mac
Linux Tomb of Twelve Demo:
http://www.indiedb.com/games/tomb-of-tw ... mb-1-linux
Created using Game Editor (Illustrated the sprites on Gimp), TOMB OF TWELVE is an open land adventure game following the quest on an old, homeless man named Bumpus, determined to leave his cardboard box home behind in the hopes of discovering a hidden treasure chest. But if he's to succeed, he must fend off the attacks of a myriad of creatures, while also carefully avoiding the deadly traps that inhabit the world of the Tomb of Twelve.
----------------------
OLDER NEWS:
To complete his goal, Bumpus must also find the Ghost Tomb, from which he can, at will, leave his physical form behind and take the form of a ghost, venturing high into the air to previously unobtainable Tombs. In order to succeed, utilize your Agility and fast reflexes along with your mind, to travel the landscape while solving a number of thought provoking puzzles. Can you help Bumpus find a better life and leave his cardboard box behind? Find out, in Tomb of Twelve, available soon on PC, Mac. Play the free Tomb of Twelve Demo, coming soon. The full game is currently being tested on other computers before release and marketing.
Tomb of Twelve Features include:
-Single player open land adventure game set in a free to explore, open landscape. Conquer most Tombs as you choose.
-Acquire Ghost Form and turn into a flying ghost or back into human form at will, after accessing the Ghost Tomb.
-Run, jump, leap, swim, bounce, slide and hop your way through the game.
-Save Checkpoints in the full game remember your progress and unlocked Tombs, for the next time you play.
-A gradual, day into night cycle.
-Sleep on a bed in select cabin locations to earn more life.
-Go on foot or ride in a mine cart in the Mines Tomb.
-More than 12 challenging Tombs above and underground to discover. Collect the gems to unlock the key vaults for more discovery.
-Travel quickly across the large landscape using Warp Doors.
-Easy to play, but a challenge to complete.
-Fast, fun gamplay with a choice of six exciting electronic tunes to inspire your adventure.
-Game created on Game Editor in 2014 for PC and Mac.
-------------------
Production of Tomb of Twelve began April 2014 and completed mid July 2014. This is the style of game I created as a kid on paper, but didn't have the means to create a working version till now, thanks to Game Editor. The art work, music, sound FX, gameplay and programming self-completed. I also have to thank this forum and LCL too, for all the helpful tips and programming advice given. In the full version of the game, there's a secret easter egg Thank You message hidden in the game in one of the Tombs. Thanks! The forum is extremely valuable for making games using Game Editor.
The Demo also includes some general thanks also.
Here are a few pics from the game (though Photobucket crops the image instead of giving the widescreen display they're in).
Do you think a game created with Game Editor should be presented in FULL SCREEN or WINDOW format? Full screen looks more epic, but I'm concerned the resolution might not be as flexible on all displays. The Window version allows it for pretty much all displays from what I could see.