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Re: PacMan GE (attempt)

PostPosted: Thu Oct 20, 2011 3:54 pm
by Hblade
awesome :D!

Re: PacMan GE (attempt)

PostPosted: Thu Oct 20, 2011 8:33 pm
by Romol
Excellent! But, it's always the eternal problem of physics at GE? Or is it would make a good physicist should write it yourself? :cry:

Re: PacMan GE (attempt)

PostPosted: Thu Oct 20, 2011 9:21 pm
by JamesLeonardo32
Are you trying to say GE has problems with physics (Which i can understand), though i guess it probably dependeds on the programmer.
And are you trying to say im a good physicist? :lol: Or do i read your translation wrong?

Re: PacMan GE (attempt)

PostPosted: Thu Oct 20, 2011 9:39 pm
by Romol
Not at all. A lot of games at GE have a bad physics. Good physics when author of game youself write it in scripts. For each game individually