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Animation Problems

PostPosted: Thu Sep 29, 2011 3:00 am
by RippeR7420
Heys guys its me again. I just have a quick question about "ChangeAnimation". I'm gonna try to explain this the best I can haha :)

So, say my Player is running right, When I hit "Z" to attack I notice that alot of the time my attack animation is cut short? like if my attack
animation is 14 frames, most of the time it seems like it starts at frame 9 to 12... It's not a big issue, just more annoying I guess.
Any help with be awesome:D

Re: Animation Problems

PostPosted: Thu Sep 29, 2011 6:38 am
by skydereign
It sounds like your problem is that you are setting the animation using NO_CHANGE. This is a good method to use if you know the ChangeAnimation call will repeat, avoiding reseting of the animation over and over... but it preserves the animpos as well. So, if you are using your run animation, and are on your 9th frame, and then you switch to your attack animation using NO_CHANGE, it will be on the 9th frame of your attack animation.

Re: Animation Problems

PostPosted: Thu Sep 29, 2011 4:33 pm
by RippeR7420
Ahh! So if I set it to FORWARD, it should start from the first frame?

Re: Animation Problems

PostPosted: Thu Sep 29, 2011 4:38 pm
by RippeR7420
+1 btw :)

Re: Animation Problems

PostPosted: Thu Sep 29, 2011 11:20 pm
by RippeR7420
SkydeReign you're amazing!
Worked like a charm :)