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Unnamed platformer - Beta 1.1 - Help wanted

PostPosted: Sun Dec 25, 2011 7:48 pm
by MrJolteon
Help Wanted
Want to help with the game?
If yes, I need a level designer.
Info
Get to the goal.
I've been told that the help doesn't always tell the truth...
Controls
Explained in game
Changelog
Beta 1.1:
  • Added level 3
  • Added menu option: More games (It was added in Alpha 1.0, but it didn't work)
  • Added the player sprites
  • Made cake
  • Level 3 is impossible, due to the No Jump bug
  • Beta!
Alpha 1.0:
  • Removed the test room
  • Added levels 1 and 2
  • The cake is still a lie
  • Added a menu
Alpha 0.2:
  • Fixed an unlisted bug where you could change gravity when on a wall
  • Added jumping
  • Slightly expanded the test room
Alpha 0.1: First release
Screenshots
Image
Known Bugs
  • Changing gravity doesn't always work, even when on the ground [Fix: Unknown, PM me or find me on the RiX chat if you can help]
  • Jumping doesn't work[Fix: Unknown, PM me]
  • The exit in level 1 sends you back to the main menu[Fix: Unknown, can't reproduce problem]
Credits
Krenisis/zxcvbnm/again for making the change gravity demo
The Paint.NET guys for... well... making Paint.NET
Enterbrain for the music
Downloads

Re: Unnamed platformer - Alpha 0.1

PostPosted: Sun Dec 25, 2011 7:52 pm
by lcl
I'll try it. :)
Nice to see you back in GE.
Oh, and happy birthday! :D

Re: Unnamed platformer - Alpha 0.1

PostPosted: Sun Dec 25, 2011 7:59 pm
by MrJolteon
lcl wrote:Nice to see you back in GE.

Well, I need something to work on when motivation for Pokémon Violet is low
lcl wrote:Oh, and happy birthday! :D

Ty :D

Re: Unnamed platformer - Alpha 0.2

PostPosted: Sun Dec 25, 2011 8:27 pm
by MrJolteon
If you think this is limited, watch this video of the very first version of Minecraft:

You could not mine or build anything, just spelunk.

Re: Unnamed platformer - Alpha 0.2

PostPosted: Sun Dec 25, 2011 8:33 pm
by MrJolteon
In advance: 'Scuse the triple post
---
I'll probably get a few actual levels for the next version, Alpha 1.0 (It may be Alpha 0.5, haven't decided yet). Those levels will give you a taste of what the game will be about (No point in asking me what it is, I won't reveal anything)

Re: Unnamed platformer - Alpha 1.0

PostPosted: Mon Dec 26, 2011 8:48 am
by MrJolteon
Alpha 1.0 released.
Now I'm at a quadruple(Correct?) post...

Re: Unnamed platformer - Beta 1.1

PostPosted: Mon Dec 26, 2011 10:59 am
by MrJolteon
Beta 1.1 released
Someone please post something, I've posted five in a row here

Re: Unnamed platformer - Beta 1.1

PostPosted: Mon Dec 26, 2011 3:09 pm
by SuperSonic
This game is cool but I don't get it. When I finish the first level, it goes back to the main menu :?

But the game in general looks great dude :wink:

edit: Weird, I can't jump with 'x' =/

Re: Unnamed platformer - Beta 1.1

PostPosted: Tue Dec 27, 2011 7:41 am
by MrJolteon
SuperSonic wrote:This game is cool but I don't get it. When I finish the first level, it goes back to the main menu :?

Weird, it didn't when I tested it

SuperSonic wrote:edit: Weird, I can't jump with 'x' =/

I know, it doesn't work for some reason

Re: Unnamed platformer - Beta 1.1

PostPosted: Tue Dec 27, 2011 10:14 pm
by SuperSonic
If you upload your ged, I might be able to help you :D

Re: Unnamed platformer - Beta 1.1

PostPosted: Wed Dec 28, 2011 11:56 am
by MrJolteon
I can PM you it

Re: Unnamed platformer - Beta 1.1 - Help wanted

PostPosted: Wed Dec 28, 2011 12:40 pm
by MrJolteon
Help wanted
I need a level designer (I suck at making levels for a platformer)
You need:
Dropbox
Game Editor
Skills
A computer