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Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 7:00 pm
by schnellboot
yeahh, scaling and rotating !!! :)

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 7:00 pm
by AliceXIII
checking it out now :D

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 7:04 pm
by schnellboot
scale and rotation box should disappear at view actor or the possibility to scale or rotate the view actor

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 7:08 pm
by sonicfire
amazing work !! :shock:
Just played around with the included demonstrational GED, excellent!
One first question comes to mind: How can you position or drag elements on screen using the mouse?
In the example objects just get destroyed, i noticed simply using Mouse Button Down -> Left -> Drag: True doesnt work.

Any help / Ideas? :)

Keep up the excellent work, andreas!

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 7:10 pm
by AliceXIII
Well the view actor does scale just doesn't rotate :P

but it looks cool i just wish i knew what the b2 functions are for?

*edit*: never mind haha found out..

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 7:12 pm
by schnellboot
well it's a fake scale try running the game XD

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 7:17 pm
by AliceXIII
:P

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 7:19 pm
by sonicfire
just encountered a little bug in GE1.5: changing transparency doesn´t work correctly no more! just thought you should know :)

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 9:00 pm
by sonicfire
oh and: could you compile a windows-release? :)

Re: GE 1.5 preview (MacOSX)

PostPosted: Sun Mar 06, 2011 9:11 pm
by akr
Why do u need a release? Pls keep in mind that its just a prototype and not suitable to make games on yet.

Re: GE 1.5 preview (MacOSX)

PostPosted: Mon Mar 07, 2011 9:26 am
by sonicfire
i know, it wasn´t meant this way, i just meant if you could as well compile as windows-version to test / work with!

Re: GE 1.5 preview (MacOSX)

PostPosted: Mon Mar 07, 2011 9:17 pm
by akr
Windows version is available for download since yesterday.

Re: GE 1.5 preview (MacOSX)

PostPosted: Mon Mar 07, 2011 10:18 pm
by schnellboot
I found another bug:
If you rotate an actor a bit and want to rotate to 0 you have to rotate to 360 or type in 0

Re: GE 1.5 preview (MacOSX)

PostPosted: Mon Mar 07, 2011 10:31 pm
by sonicfire
schnellboot wrote:I found another bug:
If you rotate an actor a bit and want to rotate to 0 you have to rotate to 360 or type in 0


um, this is no bug? 360 = 0 !

Re: GE 1.5 preview (MacOSX)

PostPosted: Mon Mar 07, 2011 10:35 pm
by schnellboot
I know but first in the box there is 0.
And if you want to go back you can't because minimum is 1.
Then you have to take 360..