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checkers demo crashes

PostPosted: Sun Apr 29, 2007 7:55 am
by pixelpoop
I just opened the checkers demo for the first time and it crashes GE very regularly. This is the first time I have opened it so I don't know if it did this in previous versions of GE. To repeat just click and drag the "you win" grey box around the screen a little while or drag the whole stage around.

PostPosted: Sun Apr 29, 2007 2:18 pm
by makslane
Please, download the Game Editor again and tell me if works.

PostPosted: Sun Apr 29, 2007 9:56 pm
by pixelpoop
it's working without the crash, yaaaa!

hmm

PostPosted: Tue May 01, 2007 6:37 am
by kyensoftware
This happens to me also...
BUT ONLY IN NEW VERSION!
i can open in 1.3.4 and it loads easy....
in the new version, the 'What do you want to do?' box comes up, and i clic close, like always, then, 500 ms (about that, im not a robot!) the prog closes!
It may have something to do with the 'Multiple Instances of GE can be running' feature...

PostPosted: Tue May 01, 2007 1:39 pm
by makslane
Please, make sure download the new version again

Re: hmm

PostPosted: Tue May 01, 2007 5:30 pm
by Sgt. Sparky
kyensoftware wrote:in the new version, the 'What do you want to do?' box comes up, and i clic close, like always, then, 500 ms (about that, im not a robot!) the prog
closes!

it closes in half a second?...
wow,
try making your computer run faster by closing most un-needed programs and proccesses. :)

PostPosted: Tue May 29, 2007 4:31 pm
by Rux
My exporting doesn't work very well....
It in the exported version my game doesn't work like in the editor. :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :cry:

PostPosted: Tue May 29, 2007 4:47 pm
by d-soldier
What is behaving differently?

PostPosted: Tue May 29, 2007 5:05 pm
by Rux
There is a timeline, and there are multiple sequance lines.
In the editor all five sequance lines move just like I want them to,
but when I export the game, it only moves one sequance line.
The sequance lines are parented to each other kinda like a chain.
Oh and all the sequance lines are clones.
Each sequance line triggers an activation event.
:?
Can you help me????

PostPosted: Tue May 29, 2007 5:16 pm
by makslane
I think you are talking about other game.
Send me this game and I will see what's happen.

PostPosted: Tue May 29, 2007 5:27 pm
by Rux
I FIXED IT!!!!! :D :D :D :D :D :D :D :D :D
I had to do seperate actors not clones!!! :) :D