geplayer = geapp ??????
Posted: Fri Mar 09, 2012 12:02 pm
Is same features supported on both?
skydereign wrote:Not quite, and there is still question about that. I sent a pm to akr hoping to clear it up, since he did fix multitouch, but I know geplayer doesn't have that feature yet (but the latest geapp might since that one gets updated more often). Also you can't do iAds through the geplayer. But generally if you make a game that runs on geplayer, it should still be the same in the geapp (though you should test it).