"Inventory" Appear here for first time in Game-Editor?
Posted: Mon Apr 01, 2013 6:38 pm
Hello, well a lot of you know that i'm making a game, with is not important here, but there is a fill things that i can't do as well. If someone seems interested and can get those demo of inventory "McDonalds" to work, im sure all in the community will be glad, because i don't see such as actions so far.
Generally somehow those are the tasks/tips/fixes for the making of inventory and ordering:
Task: 1
The items can stand behind two inventory slots.
Thats because then they making two of the strings (slots[]) to 1.
You have to make each of those two three items to not be abled to make more then one string to 1.
-
Task: 2:
If an item collide with another item, they changes their order.
Task: 3:
If an item collide with an inventory slot, the item become in the center of the inventory slot.
Pay Attention:
If the inventory slot is used by another item, the item return to his last position..
And here is the McDonalds Inventory that explain the problem:
Generally somehow those are the tasks/tips/fixes for the making of inventory and ordering:
Task: 1
The items can stand behind two inventory slots.
Thats because then they making two of the strings (slots[]) to 1.
You have to make each of those two three items to not be abled to make more then one string to 1.
-
Task: 2:
If an item collide with another item, they changes their order.
Task: 3:
If an item collide with an inventory slot, the item become in the center of the inventory slot.
Pay Attention:
If the inventory slot is used by another item, the item return to his last position..
And here is the McDonalds Inventory that explain the problem: