Colliding Clones
Posted: Fri Jan 07, 2011 2:12 am
Hey there, I'm trying to figure out how to get a row of clones to react in collision with a single clone. I tried using an actor variable to specify which clone would be the affecting clone, and I even tried assigning the affecting clone's index to a global variable, but all my clones are reacting to each other when I only want the one clone to affect the clones it collides with. Is there another way to do this?