How to make games, that you can save in :P
Posted:
Fri Sep 28, 2007 5:02 pm
by alkoh002
Hi, im pretty good at game editor
, its just one thing... could anyone help me, i dont know how to make a game where you can save, i know how to make highscore but not saving. I know it works cous i have seen it. my email is:
redneocool@hotmail.com please help!
Re: How to make games, that you can save in :P
Posted:
Fri Sep 28, 2007 9:39 pm
by cyber ruler
I havn't made a game you can save in yet, so i'm not sure this is completly accurate.
You make a textnumber, much like the highscores, and make it so when you reach a save point (or if it autosaves every second do a draw actor event) you change the textnumber. You save it, just like the highscores, and make it load from startup. Make a create actor event to load this. Then when the player starts the game, make some "if...then" statements to start him at a different point in the game.
If theres stuff he might or might not have, like an inventory, you make a new variable or textnumber for each item, then make it to the variable/textnumber is always equal to the amount of that item he has. I think you can figure the rest.
If theres any other way to do this, I would like to hear about it, cause this takes sooooo long to do, kinda annoying.