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My first downloadable WIP

PostPosted: Sun Jul 01, 2007 11:56 pm
by metal_pt
BANG (5 Level demo)

Windows Executable (ppc size)
http://www.temblog.com/bangPC.rar

PocketPC Executable
http://www.temblog.com/bangPPC.rar

PostPosted: Mon Jul 02, 2007 12:09 am
by d-soldier
Pretty addictive gameplay, and it runs very smoothly.. nice job!

PostPosted: Mon Jul 02, 2007 1:19 am
by pixelpoop
The best mobile games in my opinion are simple and fun. This hits the mark. great job.

PostPosted: Mon Jul 02, 2007 9:57 am
by metal_pt
Thanks for the feedback. :)
Does anyone tryed the ppc executable?

PostPosted: Mon Jul 02, 2007 10:30 am
by summer_goth
Very nice game metal!

On the pc it works perfectly.

On the Pocket PC it runs very smoothly, however there is one problem.

The controls. I am running the game on an iPaq hx2410. It makes it about impossible for me to control the character. Is there any way that you can incorporate the stylus? Or even let the user configure the keys. Because the key I currently have to use is very small and right next to the pad.

Otherwise it looks really nice. Great job!

PostPosted: Mon Jul 02, 2007 10:43 am
by metal_pt
:)
Thanks for the feedback summer_goth, I'll try to make the keys configurable.
How do you think the stylus should work? Instead of fire button? or another kind of control?

Thanks once again.

PostPosted: Mon Jul 02, 2007 10:53 am
by summer_goth
I think a good way would be to let the user decide. Give the user some options if you can.

A nice way for my ppc is to use the stylus to move the character. If I tap on the left side of the screen then the character goes left. Or make that tap and hold. And the same when going right. Then using one of the buttons to shoot. Or even better to tap on the character itself to shoot.

I don't know how well that would work, but being able to play the game entirely with the stylus would be a big bonus. That way the user can decide whether to play with the keys, the stylus or even with both.

Have a great time. I look forward to see what you do. :D

PostPosted: Mon Jul 02, 2007 11:02 am
by metal_pt
Thanks, I'll work on it :D