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collide
Posted:
Mon Jan 01, 2007 11:09 pm
by deek
Ive Finally figured out how to do specific aniamation with help from game a gogo But does anyone no how to make the enemy actor coolide with a specifi type of animation
Posted:
Sun Jan 07, 2007 4:49 pm
by Troodon
Just change the animation of the enemy in collision event any side of actor and choose the wanted animation?
umm..
Posted:
Sat Jan 13, 2007 6:21 pm
by speckford123
how about :
if(animindex==0) //or animation #
PhysicalResponse //choose from the list, cant remember code....