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Re: Path editing

PostPosted: Thu Aug 30, 2007 12:25 am
by Freddy
Yeah I always do that too. It would be especially useful when making RPG games.

Re: Path editing

PostPosted: Thu Aug 30, 2007 12:34 am
by Freddy
Oooh! Also, if you clone a 100 actors, but you want to delete them all, you have to do it one by one until the last one is deleted. You should be able to select all the actors you want to destroy.

Re: Path editing

PostPosted: Sat Sep 08, 2007 9:26 pm
by automail10
Theres a feature to edit the path but not the speed.

Re: Path editing

PostPosted: Sun Sep 09, 2007 5:52 pm
by Troodon
Freddy wrote:Oooh! Also, if you clone a 100 actors, but you want to delete them all, you have to do it one by one until the last one is deleted. You should be able to select all the actors you want to destroy.


I think this is the most urgent thing GE needs. :D