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Activation Regions Questions

PostPosted: Wed Sep 06, 2006 7:19 pm
by fauldran
1. Say there were like hundreds of activation regions in a single scene. Would that have a negative impact on performance?

2. Is it possible to create a floating activation region? Like an activation region attached to the view so that anything that comes into view is loaded and anything that leaves the view is unloaded.

PostPosted: Wed Sep 06, 2006 11:14 pm
by Game A Gogo
to dp number 2, just put a single region and place it anywhere, but now i dont tink it would work. but it worked whit sooner version before 1.3.4

PostPosted: Thu Sep 07, 2006 12:26 pm
by makslane
You can have many Activation Regions as you want, but you can't move the this regions in game mode.