animindex doesn't work in exported version

In game mode my game runs perfectly fine, but when exported it does not. The code that has the problem is this
when changed to this it works fine
I don't understand what the problem is walkr is the 1 animation, the 0 is player. Guess it's just a bug?
- Code: Select all
if(animindex==1)
ChangeAnimation("Event Actor", "walkl", FORWARD);
else
ChangeAnimation("Event Actor", "walkr", FORWARD);
when changed to this it works fine
- Code: Select all
if(animindex==getAnimIndex("walkr"))
ChangeAnimation("Event Actor", "walkl", FORWARD);
else
ChangeAnimation("Event Actor", "walkr", FORWARD);
I don't understand what the problem is walkr is the 1 animation, the 0 is player. Guess it's just a bug?