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saving information and time.

PostPosted: Mon Mar 22, 2004 9:24 pm
by phractus
So whats the verdict on saving stuff? Im trying to figure out how to save variables, maybe even multiple sets of them(alow multiple games). How about time, is there a way to easily measure elapsed time in a game and have it saved or output? Will this require strings, can we even use strings with the scripting? Well just some ideas for brewin up playabity into the longer games.
~peace~

PostPosted: Mon Mar 22, 2004 9:48 pm
by ingsan
Some discussions have been made about that :
http://www.game-editor.com/forum/viewtopic.php?t=189
I've tried it and i can assure you that IT WORKS PERFECTLY :P