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wait function? -markslain read too please-

PostPosted: Sun Sep 12, 2010 9:02 am
by savvy
is there a wait funtion in GE, cos in C++ you can have wait(2) which will make the script pause for that amount of time.
is there something like this in GE?

Re: wait function? -markslain read too please-

PostPosted: Sun Sep 12, 2010 9:28 am
by skydereign
There is no built in function to do this. You can simulate it with timers of some sort, and depending on how you want to use it, PauseGameOn. Also you can make scripts wait for a certain animation, but I wouldn't suggest that method.

Re: wait function? -markslain read too please-

PostPosted: Sun Sep 12, 2010 9:35 am
by savvy
yeah, shame -_-