levels and actors
Posted: Wed Oct 19, 2016 1:28 am
What is the best way to make actors? I'm wanting to add a new enemy character each level. Like level 1 has 1 enemy, level 2 has 2 enemy characters and so forth. Everytime I kill one of the 2 on level 2, it destroys both of them? I don't understand what i'm doing wrong. I have a variable that is global integer so that they have to be shot 3 times before they get destroyed. Also what is the best way to create levels? I have them in separate ged files but i heard that wasn't the best idea in case i want to change a character like (player) because i would have to change it in every ged file.