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iPad & iPhone retina resolution

PostPosted: Tue Mar 20, 2012 3:48 pm
by peedalein
Hello everybody,

I have seen few posts mentioning games/demos made for iPad. Does geplayer/geapp support the iPad resolution?

Regards,
Peter

Re: iPad & iPhone retina resolution

PostPosted: Thu Mar 22, 2012 6:49 am
by akr
Not yet. This is planned for the next release.

Re: iPad & iPhone retina resolution

PostPosted: Tue Mar 27, 2012 10:04 am
by peedalein
By next version you mean 1.5?

Re: iPad & iPhone retina resolution

PostPosted: Mon May 07, 2012 2:37 pm
by Diana Kennedy
But is a game created in the actual GE in "Ipad" resoultion still playable on an Ipad3

Re: iPad & iPhone retina resolution

PostPosted: Mon May 07, 2012 5:16 pm
by Hblade
Diana Kennedy wrote:But is a game created in the actual GE in "Ipad" resoultion still playable on an Ipad3



It should be, but your graphics may look stretched/scalled and may appear slightly blurry.. maybe :3

Re: iPad & iPhone retina resolution

PostPosted: Mon May 07, 2012 5:48 pm
by Diana Kennedy
Hm...oookayyy.... Hope so that not :?

Re: iPad & iPhone retina resolution

PostPosted: Tue May 08, 2012 3:58 am
by Hblade
Diana,

Even if it does, it should be perfectly fine. You can also make your own GE resolution to match up to the retina display :)

Re: iPad & iPhone retina resolution

PostPosted: Wed Jun 06, 2012 3:45 pm
by Diana Kennedy
Hblade wrote:Diana,

Even if it does, it should be perfectly fine. You can also make your own GE resolution to match up to the retina display :)


You are right.
Well, as for the Pixel size, I can do that, but wher can I change the resolution ? (default is 72 I suppose and Ipad3 needs 260 or sometyhing like that...