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Conditional compiling possible?

PostPosted: Sun Apr 05, 2009 1:10 pm
by asmodeus
Is it possible to compile a game conditioned? Example:
Code: Select all
#define DEBUG
#ifdef DEBUG
// some debug code
#else
// other code
#endif

Re: Conditional compiling possible?

PostPosted: Sun Apr 05, 2009 1:30 pm
by makslane
There is no debug mode in Game editor

Re: Conditional compiling possible?

PostPosted: Sun Apr 05, 2009 2:52 pm
by asmodeus
makslane wrote:There is no debug mode in Game editor

I know THAT, but I was asking generally for conditional comiling.