How about tiles with script editor?
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I think it were very useful to put tiles with the script editor. Maybe about like this:
The first argument ("tiles") is for the animation, the second (12) is for the tile number, the third (32) and fourth (128) argument is for the x and y position, the the tile should be drawn.
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puttile("tiles", 12, 32, 128);
The first argument ("tiles") is for the animation, the second (12) is for the tile number, the third (32) and fourth (128) argument is for the x and y position, the the tile should be drawn.