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How about tiles with script editor?

PostPosted: Sun Feb 17, 2008 2:29 pm
by asmodeus
I think it were very useful to put tiles with the script editor. Maybe about like this:
Code: Select all
puttile("tiles", 12, 32, 128);

The first argument ("tiles") is for the animation, the second (12) is for the tile number, the third (32) and fourth (128) argument is for the x and y position, the the tile should be drawn.

Re: How about tiles with script editor?

PostPosted: Sun Feb 17, 2008 11:46 pm
by Game A Gogo
this would be very useful for in game level editor and stuff

good idea...

PostPosted: Wed Feb 27, 2008 2:41 am
by lilkid
could be usefull for making levels faster as game a gogo said