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Executable Size and Writing Issues...

PostPosted: Thu Dec 29, 2005 9:56 am
by clm3s
It seems game editor de-compresses my pictures to some raw format and then writes that to my exe file when I export it. Is this correct? This makes the executables huge.

Now game-editor won't write my EXE any more and gives me some sort of write access error. Is this because my pictures are too large?

What's the size limit of the EXE files game-editor can make?

Is it different depending on the OS/Computer?

Since game editor cannot read images on the fly, Is there a picture format that will stay compressed when it's in the EXE file?

Am I stuck using only tiny pictures? :(

Re: Executable Size and Writing Issues...

PostPosted: Thu Dec 29, 2005 2:38 pm
by makslane
clm3s wrote:It seems game editor de-compresses my pictures to some raw format and then writes that to my exe file when I export it. Is this correct? This makes the executables huge.


It´s an internal compressed format optimized for fast load.

Now game-editor won't write my EXE any more and gives me some sort of write access error. Is this because my pictures are too large?:(


Make sure the directory and file it´s write enable

What's the size limit of the EXE files game-editor can make?


There is no limits

Since game editor cannot read images on the fly, Is there a picture format that will stay compressed when it's in the EXE file?


No, all image files are compressed to internal compressed format

PostPosted: Thu Dec 29, 2005 7:21 pm
by clm3s
Thank you for your answers!!!

:D