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YES! GE ERROR FIXED ^.^

PostPosted: Tue Jan 19, 2010 8:34 pm
by Hblade
I see that in Maks compiled linux version has a missing file in it, that randomly is effected by the linux version your using somehow. heres the error message in Maks, "./gameEditor: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory" I'm going to try and see if I cant use GBH(GreenBookHackers) version of GE Pro for linux and see if they fixed that error, I'll update in a sec

Update # 1: Weeiiird O.o
It seems that the GBH version's .7z file is messed up O.o I cant seem to even get the thing to open.. I'm going to try to re-download it

Update #2: Fixed
Out of a desperate search, I found out how to fix this! Simply open terminal, then type, or copy and paste, "sudo apt-get install libstdc++5" without the quotes (duh :P)

Update #3: The Repos...
It seems it's not in the repos anymore :/ So go here: http://packages.ubuntu.com/search?keywo ... ection=all It should work with Ubuntu 9.10, i'ma try it

Update #4: Direct Links
Here's some direct links to the c++ thing
North America Download Europe Download

Update #5: IT WORKS!
It works! Simply click one of the links and install the DEB package!

Re: YES! GE ERROR FIXED ^.^

PostPosted: Tue May 18, 2010 6:56 pm
by MrB
I keep getting the following error

/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.11' not found (required by ./gameEditor)

I followed the instructions here and it still blew me out so I am not sure what is going on here. Any ideas would be appreciated.

Re: YES! GE ERROR FIXED ^.^

PostPosted: Tue May 18, 2010 11:22 pm
by Hblade
I'm not sure O.o dont launch it from terminal, right click the gameEditor file and then go to properties I think, then select the option "Launch as application" this should work now every time you double click it, it'll open up as a regular file :D

Also, this mainly works on the GNOME desktop environment, and has trouble working on the KDE, so if your using KDE, or Kubuntu Desktop Environment, then it most likely wont work.

Re: YES! GE ERROR FIXED ^.^

PostPosted: Wed May 19, 2010 4:32 am
by MrB
I tried but it did not really help.

In trying to get that sorted I managed to get my ubuntu netbook totally trashed. Oh well time to rebuild.

Re: YES! GE ERROR FIXED ^.^

PostPosted: Wed May 19, 2010 9:30 pm
by MrB
Weirder and weider, the old demo version that I had about runs without any problem at all. So I can write games on my linux box but cannot compile.

If anyone has a version that is dated and compiled at the same time I would be extremely interested.

Re: YES! GE ERROR FIXED ^.^

PostPosted: Wed May 19, 2010 9:34 pm
by Hblade
tell ya what ^.^

when your done with the game, mail it to me I'll compile it for ya :D

Re: YES! GE ERROR FIXED ^.^

PostPosted: Thu May 20, 2010 5:33 am
by MrB
Cheers mate I appreciate the offer, but I can compile on my windows machine. :wink:

Just curious as to why this is happening.

BTW I have a new maze game on the way. My 'Beta testers' are just telling me what I have done wrong.

MrB

Re: YES! GE ERROR FIXED ^.^

PostPosted: Thu May 20, 2010 5:34 am
by Hblade
Oh :D Good luck on it :3

Re: YES! GE ERROR FIXED ^.^

PostPosted: Mon May 24, 2010 6:43 pm
by MrB
Well it has taken about 3 weeks numerous searches and one ruined ubuntu install but I have managed to get the released GE working on ubuntu 9.04


Basically I had to install three new debian files that updated the C++ compiler from what I can work out.

Those files are.
http://packages.ubuntu.com/karmic/gcc-4.4-base

http://packages.ubuntu.com/karmic/libstdc++6

http://packages.ubuntu.com/karmic/libgcc1

Many thanks to the people at GraphicAll.org and the blender thread for their help, even though they probably don't know they have helped here.

I am going to set up a laptop with 10.04 and will let everyone know how that works out.