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enimies

PostPosted: Thu Sep 20, 2007 3:17 am
by jagheera nex
i have enimys in my game and when they die they drop cash on the ground but sometimes when they drop the cash it just goes right threw the ground and my charicter can't pick it up :x :evil: :twisted: :cry: :oops: :shock: :arrow: :idea: :?:

Re: enimies

PostPosted: Thu Sep 20, 2007 6:28 am
by pixelpoop
I'm assuming that your cash drops down via a script for gravity then stops on collision with the ground. It may be that your script is dropping it down too fast so that when GE finally detects a collision the money is in the ground. Try slowing down the speed of the gravity to yvelocity+=1; and see what happens.

Re: enimies

PostPosted: Thu Sep 20, 2007 6:17 pm
by Kalladdolf
Well, another thing that u can do is set the option -> physical response (to ground) -> repeat this event while actor is colliding.

Re: enimies

PostPosted: Tue Sep 25, 2007 1:32 am
by jagheera nex
ive tryed bolth of those but it still goes threw the ground :(

Re: enimies

PostPosted: Tue Sep 25, 2007 2:44 am
by pixelpoop
post a demo