help with clone actors

how would i make this work even if i cloned the actor. so only 1 would follow not all of them
if (player.x <terrorist.x + 200)
if (player.x >terrorist.x - 200)
if (player.y <terrorist.y + 200)
if (player.y >terrorist.y - 200)
{
MoveTo("Event Actor", 0.000000, 0.000000, 3.000000, "player", "map");
}
change terrorist so if there was 10 terrorists and i was close 2 one of them only 1 would follow
eg if (player.x <event actor + 200) but that dosnt work
if (player.x <terrorist.x + 200)
if (player.x >terrorist.x - 200)
if (player.y <terrorist.y + 200)
if (player.y >terrorist.y - 200)
{
MoveTo("Event Actor", 0.000000, 0.000000, 3.000000, "player", "map");
}
change terrorist so if there was 10 terrorists and i was close 2 one of them only 1 would follow
eg if (player.x <event actor + 200) but that dosnt work