Page 2 of 2

Re: Marketplace for Mobiles

PostPosted: Sat Dec 12, 2009 11:59 am
by makslane
OmniArts wrote:so it would be possible to set the home/end keys etc to minimize the game from within GE?


I don't know how to check this keys now.
Can you talk with other developers to check this? (Game Editor uses PocketHAL to make screen and key access)

Re: Marketplace for Mobiles

PostPosted: Sat Dec 12, 2009 10:41 pm
by krenisis
Ok i understand what your saying markslane , i think thats what needs to be done. If the task bar shows you can move in and out of the game without exiting the game. Thats what i exp. when i use most windows mobile games and apps. Is it an easy fix or will it take some time. Whenever you get the pocket pc bin. file of auto-scale let us know so we can try it. Until then is there a way to make the game auto-scale through us programming or its impossible.

Re: Marketplace for Mobiles

PostPosted: Sun Dec 13, 2009 12:44 am
by krenisis
Ok i contacted the developers of pocket HAL but i cant promise if they will respond ....Hopefully they will. Also here the latest version of pocketHAL from the developers website . Hopefully i can be more of help in the future as i got a good book on c++ that i can understand.

Re: Marketplace for Mobiles

PostPosted: Mon Dec 14, 2009 2:45 pm
by krenisis
Ok the website the pocketHAL makslane was refering to is located here
www.bloodshed.com. I already contacted them but i figure if more of us contact them , they might be more inclined to help makslane. Also on a different note i downloaded and tried to use the official Microsofts Windows Mobile MarketPlace app. The application said for me too hold on while it looks for and update. I waited but the update was taking way to long so i tried to exit the program. To my amazement my touchpro2 froze and i tried it 3 times!!! I would like to ask from the people who made rules phone 1st. Why isn't the official WM marketplace app not phone 1st?

Re: Marketplace for Mobiles

PostPosted: Mon Dec 14, 2009 3:50 pm
by makslane
The site of the PocketHAL library is:
http://www.droneship.com

Re: Marketplace for Mobiles

PostPosted: Tue Dec 15, 2009 3:28 am
by OmniArts
I will get in contact with some devs, although I dont know any that use Pocket HAL.
First I guess we should check if the Home, End and Back Keys work on the qwerty keyboard, as apalia is for qwerty smartphones.

Re: Marketplace for Mobiles

PostPosted: Wed Dec 23, 2009 3:39 pm
by krenisis
Ok is there any new news on this subject? On the windows mobile WVGA i cant seem to catch any keys except for the arrow and space.
Oh and sorry about the wrong website I put makslane. At the time I was downloading a c++ compiler and got the websites mixed up . If i download the pocket hal how do I use it makeslane. Is it a libary that you update into the compiler with? Last question what animation tools do you use makslane.

Re: Marketplace for Mobiles

PostPosted: Thu Jan 14, 2010 2:31 pm
by makslane
I think is possible avoid the home key in the games.
Created a ticket at:
http://code.game-editor.com/ticket/18