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Legend Of Raiyoko

PostPosted: Sat Apr 02, 2011 5:42 pm
by Waluigiftw
Been i while since i posted >.> I missed you guys though :mrgreen: Between work and school i had no time for GE (not to mention my relationship)

Anyway back to business, i worked on this game a while ago, now that i have time to work on it, im going to, it has a lot of potential and id hate to see it go to waste.
I need a good artist, i hate reusing other gamers sprites, pm me if your interested, your name goes in the credits and you might be able to convince me of more ;)
My coding is complete garbage, i realize that now that i look back on it, and there are SO many ways i could have done the things i did differently.
Anyway here ya go, save and load works, there are a couple of things that i need to clean up, ill keep this post updated.
OH YAH i need a mapper too, i have terrible mapping skills, not that im not creative with it, i just suck at the layout :P

*-EDIT-* If the download is corrupted, try this http://www.mediafire.com/?08jrv2hb7l1pzcb it should be fine, i need to update java i think, but it never installs.

Re: Legend Of Raiyoko

PostPosted: Sun Apr 03, 2011 7:59 pm
by SuperSonic
This game is really neat :D
There are some bugs though:
1. When you press "H" the game does not restart. Instead, it crashes and a not pops up saying, "Legend of Raiyoko is not a valid game"
2. The arrows don't seem to work properly (however it could have just been my computer being stupid :lol: )
3. Once you reach the end of the level, there is a spot where your HUD disapears.
but other than that, I think this is a great game. Good job and +1 point :P

Re: Legend Of Raiyoko

PostPosted: Sun Apr 03, 2011 10:33 pm
by Waluigiftw
Yah, i just threw the new background in there, and i have yet to go through each one and make the z depth lower than the hud, arrows should be working, the variable for aiming needs to be set before itll work though, like i said, i had some crappy coding at the time :D
Pressing H used to work, dont know why its not working now, only happens when i export though :\ Ill see about simply resetting all the variables.
Thankyou for the feedback :D

Re: Legend Of Raiyoko

PostPosted: Mon Apr 04, 2011 3:03 am
by Hblade
Awesome dude!

Re: Legend Of Raiyoko

PostPosted: Sun Apr 10, 2011 10:09 pm
by Scorpion50o1
before u exported did u change the reset code to .exe instead of .ged?

Re: Legend Of Raiyoko

PostPosted: Mon Apr 11, 2011 12:04 am
by Waluigiftw
Oh, i definitely see what you mean, its set to a .ged file, so does that mean when i export i have to make it .exe, resetting seemes to work for me fine, but this is what these releases are for :mrgreen: